Outlast Review (PC)

The good:
+ Horror filled
+ Great sound use
Horror delivery+ Night vision use

The bad:
- Some repetitive situations
- A little too much gore

System requirements:
 Minimum system requirements

Windows XP or Vista or Windows 7 or Windows 8
2.2 GHz Dual Core processor
2 GB of RAM
512 MB Nvidia GeForce 9800GTX or ATI Radeon HD 3xxx series or better
DirectX 9.0c
5 GB of free hard drive space

Recommended system requirements

Vista or Windows 7 or Windows 8
2.8 GHz Quad Core processor
3 GB of RAM
1 GB Nvidia GTX 460 or ATI Radeon HD 6850 or better
DirectX 9.0c
5 GB of free hard drive space
Controller support: Yes 
  Final score: 8 / 10 

Traditionally, horror and video games have not mixed well, even if some players still remember the first time they met the early enemies of Doom or Hexen or swear that Amnesia was the most terrifying piece of media they have consumed in the last few years.
 
All of these would not be too scary as long as the player had a source of light to point towards them and a weapon to make him feel safe. Outlast has disembodied heads, former humans that are neither living nor dead, horrific injuries, shouts that ring inside huge halls, glass shattering just as dark figures roam around the player.

The problem is that most games tend to give the player a little too much control over his fate and a good horror experience relies, for the most part, on convincing the subject that escape is impossible.

But the medium seems uniquely suited to the genre and Outlast, the new release from Red Barrels, is a worthy attempt to show how a horror experience that uses some classic ideas of the genre can be enhanced by clever use of light, narrative and graphics.

The story of the game is rather simple and might initially turn some gamers off: Miles Upshur, an overconfident investigative journalist, is heading to Mount Massive Asylum, the kind of institution which seems tailor made to attract horrific acts of violence.

The game’s narrative is being slowly uncovered by finding notes and documents inside the sprawling building and players will discover a solid story that quietly colors their experience.

The gameplay in Outlast is better than the story, although there are moments when I wished that the team aimed for a little more subtlety in their approach to horror.


Review image Review image
Asylum look
Bodily experience

This is a game that understands that even old ideas can feel fresh again as long as the player, caught inside the limits of the first-person view, never knows exactly what’s going to happen.





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